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> NEWS: TrackXP LVL >> DRIVER RATING AND SAFETY RATING >> LIVE LEADERBOARDS >> SEASONAL EVENTS >> VOTING SYSTEM >>
[ SYSTEM INIT ]
AWAITING DATA...
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[ LIVE RACES ]
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[ LIVE TRACK DAYS ]
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> DRIVER RATING (ELO)
Your competitive skill level. Gained/lost based on race finishing positions vs opponent ratings.
> SAFETY RATING (SR)
Tiers: R, D, C, B, A, S. Calculated purely by distance and laps-per-incident ratio. Drive clean to rank up.
> TrackXP (LEVEL)
Your lifetime experience. Earn TrackXP by setting PBs, logging clean laps, and grinding track days.
[ MEDIA ] SCREENSHOT OF THE WEEK
[ TOP 6 ] TRACK RECORDS
> WAITING FOR DATA...
[ LOAD LEADERBOARD.JSON ]
[ TOP 5 ] GLOBAL RATINGS
> Top Driver Rating
[ LOAD PROFILES.JSON ]
> Top TrackXP Level
[ LOAD PROFILES.JSON ]

LATEST NEWS & UPDATES

Stay up to date with the latest 90s Evo news and announcements.
MAY 18, 2026 // ADMIN
Race for Reserved Slots

Every Race/Track Day has 2 Reserved Slots. These slots are reserved for the most dedicated drivers on the 90s Evo hub. Drivers can compete for a permanent VIP slot in this months events!

MAY 18, 2026 // ADMIN
Safety Rating System is now Live

We have officially rolled out the new Safety Rating (SR) driven license tiers! Ranging from R (Rookie) to S (Master), your license dictates which races you can compete in. Keep it clean out there!

MAY 18, 2026 // LEAGUE OPS
Stage Voting Enabled
Drivers can now vote on server rotations. Head over to the VOTE tab to cast your ballots for the next Race Day and Track Day layout! More coming soon...

LIVE RACE SERVERS

[ NEXT RACE SELECTION ]
Vote for the track layout and car class of the next official race.

LIVE TRACK DAY SERVERS

[ TRACK VOTE SELECT ]
Vote for the environmental conditions and car category of the next practice session.

STAGE VOTING

Cast your votes for the next Official Race and Track Day environment.

> RACE SELECTION

> TRACK DAY SELECTION

GLOBAL LEADERBOARDS

[ AWAITING DATA DRIVE MOUNT ]

CURRENT EVENTS

Active official championship lobbies. Click to view live timing & scoring.

LIVE CHAMPIONSHIP STANDINGS

Current point totals for active seasons.
POS DRIVER ALIAS POINTS STARTS WINS

EVENT CALENDAR

The official calendar for the current season events.

MAY 2026

DRIVER'S MANUAL

Comprehensive guide to server mechanics, telemetry tracking, and racing etiquette.

1. Safety Rating & Licenses

The 90s Evo Hub uses a dynamic, 6-Tier License system strictly driven by your Safety Rating (SR). This dictates which competitive splits and official races you are eligible to enter.

THE TIERS

  • CLASS R (Rookie):
  • CLASS D (Novice)
  • CLASS C (Clubman)
  • CLASS B (Pro)
  • CLASS A (Elite)
  • CLASS S (Master):

PROGRESSION MECHANICS

Every driver starts at Class R with a 2.50 SR. Your SR is calculated by a live laps-per-incident ratio.

  • Reaching 4.00 SR instantly promotes you to the next Class, resetting your SR to 2.50.
  • Dropping below 1.00 SR demotes you to the previous Class, resetting your SR to 2.50.

EARNING SR

Completing clean laps is the only way to earn SR. The amount you earn is dynamically scaled by three factors:

  1. Track Length: A clean lap on the Nürburgring Nordschleife pays out significantly more SR than a clean lap on Laguna Seca.
  2. License Class: As you rank up, it becomes harder to earn SR. A Rookie earns +0.06 SR for a clean 4km lap, whereas an S-Class Master earns only +0.01 SR.
  3. Session Type: Official Races pay out 100% SR. Unofficial Races (fewer than 3 drivers) pay 30%. Practice and Qualifying sessions pay 25%.

2. Incident Penalties & Auto-Kicks

During an active race, the telemetry engine acts as a live, automated steward. It monitors all collisions and tracks your Incident Points ("x") in real-time.

INCIDENT WEIGHTS

  • 0x (Pylons & Cones): Hitting track props is recorded on your profile for fun, but incurs no SR penalty.
  • 2x (Wall Contact): Heavy impacts with the environment will incur a minor deduction to your SR.
  • 4x (Car Contact): Colliding with another driver's chassis incurs a major deduction to your SR.

THE 17x DISQUALIFICATION RULE

To protect the integrity of official races, there is a strict incident limit. If a driver accumulates 17x in a single race (e.g., 4 car contacts and 1 wall scrape), the automated steward will intervene.

  • The driver is instantly Disqualified (DQ).
  • The driver is forcefully kicked from the server.
  • A 20-minute ban is automatically applied to them, preventing them from rage-rejoining and further disrupting the event.

3. Driver Rating (ELO)

Your Driver Rating (ELO) is the ultimate measure of your pace, consistency, and racecraft. It isolates your skill from the amount of time you've spent grinding on the server.

THE BASELINE

Every driver enters the ecosystem with a baseline rating of 1500 ELO.

THE COMBAT MATH

Unlike basic point systems, ELO is calculated dynamically. At the end of every race, the engine runs a 1v1 mathematical comparison between you and every single other driver on the grid.

  • The Underdog Bonus: If you are rated 1200 ELO and finish ahead of a 2000 ELO driver, you will steal a massive amount of points from them.
  • The Expected Victory: If you are rated 2000 ELO and finish ahead of a 1200 ELO driver, you will only gain a tiny fraction of a point, because the system expected you to win.

This system completely prevents drivers from "farming" rating points in empty lobbies or against rookies. To reach the top of the global leaderboards, you have to consistently beat fast people.

4. TrackXP & Levels

TrackXP is our loyalty mechanic. It rewards drivers who put in the hours practicing, grinding laps, and hunting for personal bests.

THE COMBO MULTIPLIER

In Practice and Track Day sessions, stringing together clean laps builds a progressive XP multiplier.

  • Completing consecutive clean laps will grow your multiplier up to a maximum of 2.0x.
  • If you make contact with a wall or another car, your current lap is invalidated (0 XP awarded) and your streak multiplier instantly resets to 1.0x.

PERSONAL BEST BONUSES

Pushing your limits is directly rewarded. Setting a new Personal Best (PB) on any unique Track/Car combination instantly awards a flat +15 XP bonus, regardless of your current multiplier.

EXPONENTIAL LEVELING

Your TrackXP directly translates to your Trackday Level, which is proudly displayed on your Driver License. The leveling curve is exponential—reaching Level 2 takes only a handful of laps, but reaching Level 50 requires ultimate dedication to the asphalt.

5. Race Etiquette

The 90s Evo Hub is built on respect. We want all our drivers to have an immersive and competitive racing experience.

1. BLUE FLAGS

If you are being lapped, hold your line and be predictable. Do not make sudden lane changes or brake erratically. It is the faster car's responsibility to execute the pass safely around you.

2. OVERTAKING & DIVE-BOMBING

Dive-bombing is strictly prohibited. To be entitled to racing room through a corner, the trailing car must establish significant overlap (front axle alongside the lead car's rear axle) before the normal turn-in point.

3. UNSAFE REJOINS

If you spin out or go off-track, you surrender your right of way. You must check your relative timings and track map before re-entering the racing surface. Rejoining into traffic and causing a collision will result in heavy steward penalties.

4. ZERO TOLERANCE POLICY

We do not tolerate malicious behavior. Intentional wrecking, retaliation, or harassment of any kind will result in an immediate ban. If you are involved in an incident, save your replay and use the Report Driver tab. Let the Stewards handle it.

6. Track Day & Touristenfahrten Rules

Track Days and Touristenfahrten (Tourist Ride) sessions are public driving lobbies, not competitive races. The goal is to enjoy the cars, respect other drivers, and hotlap safely.

1. IT IS NOT A RACE

You are not fighting for position. Do not aggressively defend corners, block faster cars, or attempt risky overtakes in braking zones. Treat the session like a real-life public toll road or a gentleman's track day.

2. PASS LEFT, YIELD RIGHT

Following strict track day rules, you should generally overtake on the left and stay to the right when yielding. Make sure the car ahead is aware of your presence before committing to a pass.

3. YIELDING TO FASTER TRAFFIC

If a faster car is approaching from behind, it is your responsibility to facilitate a safe pass. Move off the racing line on a straightaway, lift off the throttle slightly, and use your turn signals (if mapped) to indicate which side you are yielding to.

4. YELLOW FLAGS & INCIDENTS

If you see a yellow flag or a car spun out ahead, slow down immediately. Overtaking is strictly prohibited under local yellow flags. Be prepared to stop or take evasive action to avoid a pileup.

5. DO NOT STOP ON THE MIDDLE OF THE TRACK

If you get into a wreck, lose control, or need to leave the session DO NOT stop in the middle of the track. Pull over off track and exit if able, or return to pits as quickly as you can.

MEDIA ARCHIVE

Community screenshots and race highlights. Submit your screenshots and videos in the Discord!
[ PHOTO ] LATEST UPLOAD
Latest Upload
[ VIDEO ] RACE HIGHLIGHTS
[ COMMUNITY ] GALLERY
Gallery 1
Gallery 2
Gallery 3

FILE INCIDENT REPORT

Stewards review all tickets. Malicious or false reporting may result in SR deductions.
[ SECURITY LOCKOUT ]
YOU MUST VERIFY RACING CREDENTIALS THROUGH STEAM TO FILE STEWARD TICKETS.
OFFENDING DRIVER NAME / ID
SERVER NAME
APPROX. LAP # OR TIME
INCIDENT DESCRIPTION
VIDEO EVIDENCE LINK (YOUTUBE/STREAMABLE)
ID_SEARCHING...

DRIVER

> Unknown // > Unknown
CLASS R [2.50]
TrackXP LVL 0

> TROPHY CABINET

RATING (ELO)
1500
CHAMPIONSHIPS
0
RACE WINS
0
TOTAL SEASON PTS
0

> RACECRAFT & PERFORMANCE

RACE STARTS
0
WIN %
0.0%
TOP 5s (PODIUMS)
0
TOP 5 %
0.0%
POLE POSITIONS
0
TOTAL LAPS
0
AVG START POS
P0
AVG FINISH POS
P0
NET POS DELTA
0.0
PTS / RACE
0.0

> INCIDENT DIAGNOSTICS

RACE CONTACTS
0
INCIDENTS / RACE
0.0
QUALI SCUFFS
0
TRACKDAY SCUFFS
0
PYLONS HIT
0
DNFs (QUITS)
0

> SEASON EVENTS

[ NO SEASON PARTICIPATION FOUND ]

> RECENT RACE HISTORY

[ NO RACE HISTORY ARCHIVED ]

> PERSONAL TRACK RECORDS

[ NO RECORDS FOUND / WAITING FOR LEADERBOARD.JSON ]